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 "excerpt": "Silent Hill 2 is a 2024 survival horror game by Bloober Team and Konami, a remake of the 2001 classic, released for PlayStation 5 and PC.",
 "snippet": "Silent Hill 2 is a 2024 survival horror game by Bloober Team and Konami, a remake of the 2001 classic, released for PlayStation 5 and PC.",
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 "markdown": "# Silent Hill 2 (2024 video game)\n\n**Silent Hill 2** is a survival horror video game developed by the Polish studio [Bloober Team](https://www.edgepedia.org/bloober-team) and published by Konami, released on October 8, 2024 for [PlayStation 5](https://www.edgepedia.org/playstation-5) and PC as a full remake of the 2001 [PlayStation 2](https://www.edgepedia.org/playstation-2) psychological horror classic of the same name.<sup>[1](https://www.konami.com/games/eu/en/products/silenthill2r/)</sup><sup> • </sup><sup>[2](https://www.konami.com/games/eu/en/topics/17891/)</sup> It follows James Sunderland, who travels to the fog-shrouded town of Silent Hill after receiving a letter from his deceased wife, and finds a woman named Maria who looks and sounds just like her.<sup>[1](https://www.konami.com/games/eu/en/products/silenthill2r/)</sup> The remake was a critical and commercial success, selling over two million copies within three months and passing five million cumulative units by January 2026, and it anchored Konami's broader revival of the Silent Hill franchise.<sup>[3](https://www.konami.com/ir/en/ir-data/groupreport/2025_3/pdf/all.pdf)</sup><sup> • </sup><sup>[4](https://www.konami.com/games/ca/en/topics/3137/)</sup>\n\n| Key fact | Detail |\n|---|---|\n| Developer / publisher | Bloober Team SA / Konami<sup>[5](https://store.steampowered.com/app/2124490/SILENT_HILL_2/)</sup> |\n| Release | October 8, 2024 (Konami announcement); the Steam store page lists October 7, 2024<sup>[2](https://www.konami.com/games/eu/en/topics/17891/)</sup><sup> • </sup><sup>[5](https://store.steampowered.com/app/2124490/SILENT_HILL_2/)</sup> |\n| Platforms | PlayStation 5 and PC (Steam, Epic Games, Microsoft Store, GOG.com) at launch; Xbox Series X\\|S later, per Konami's 2026 sales announcement<sup>[4](https://www.konami.com/games/ca/en/topics/3137/)</sup><sup> • </sup><sup>[6](https://www.konami.com/games/corporate/ja/news/topics/20260312/)</sup> |\n| Engine | Unreal Engine 5, using Lumen dynamic global illumination and Nanite geometry<sup>[7](https://blog.playstation.com/2022/10/19/silent-hill-2-remake-revealed-first-gameplay-details-and-design-changes-announced/)</sup> |\n| Camera | Over-the-shoulder third-person view, replacing the original's shifting fixed camera angles<sup>[7](https://blog.playstation.com/2022/10/19/silent-hill-2-remake-revealed-first-gameplay-details-and-design-changes-announced/)</sup><sup> • </sup><sup>[8](https://panel.gelisim.edu.tr/assets/2024/dokumanlar/iisbf/sosyocom-kasim-eng-i%CC%87de_fe6fb615bdb2466ab144cfe8fe78885d.pdf)</sup> |\n| Sales | Over 2 million copies within three months; over 5 million cumulative units as of January 31, 2026<sup>[3](https://www.konami.com/ir/en/ir-data/groupreport/2025_3/pdf/all.pdf)</sup><sup> • </sup><sup>[4](https://www.konami.com/games/ca/en/topics/3137/)</sup> |\n\n## Background and development\n\nKonami announced the remake in October 2022 as part of a broader revival of the [Silent Hill](https://www.edgepedia.org/silent-hill) series, which had been largely dormant for years. Konami producer Motoi Okamoto wrote that the series had been \"silent\" for many years while fans continued to send proposals for new entries and remakes, and that Bloober Team, a studio specializing in horror games, stood out among the candidates.<sup>[7](https://blog.playstation.com/2022/10/19/silent-hill-2-remake-revealed-first-gameplay-details-and-design-changes-announced/)</sup> In a later Japanese interview, Okamoto said he visited studios around the world and chose Bloober Team after becoming convinced that its affection for the Silent Hill series was the strongest among the candidates.<sup>[10](https://blog.ja.playstation.com/2024/08/19/20240819-sh2-2/comment-page-1/)</sup>\n\n**Original creators returned.** Bloober Team worked with two veterans of the 2001 original: composer [Akira Yamaoka](https://www.edgepedia.org/akira-yamaoka) and concept artist Masahiro Ito. Yamaoka described the difficulty of recalling how he had composed the original score under constrained conditions, while Ito said he initially intended to decline, believing the original did not need to be touched, but joined to ensure the core of the original would carry over and to help new players feel its impact.<sup>[10](https://blog.ja.playstation.com/2024/08/19/20240819-sh2-2/comment-page-1/)</sup> The remake's creative director and lead designer was Mateusz Lenart of Bloober Team, with Maciej Głomb as lead producer.<sup>[10](https://blog.ja.playstation.com/2024/08/19/20240819-sh2-2/comment-page-1/)</sup>\n\nBloober Team's stated goal was to preserve the atmosphere that made the original exceptional while modernizing the gameplay. The team rebuilt the combat system and certain set-pieces around the new over-the-shoulder perspective, and used motion capture to deliver what it called the best facial expressions in the series' history.<sup>[7](https://blog.playstation.com/2022/10/19/silent-hill-2-remake-revealed-first-gameplay-details-and-design-changes-announced/)</sup> Konami's release announcement also noted new cut-scenes that give new and returning players different ways to experience the game.<sup>[2](https://www.konami.com/games/eu/en/topics/17891/)</sup>\n\n## Technology and design changes\n\nThe remake is built in [Unreal Engine 5](https://www.edgepedia.org/unreal-engine-5). Bloober Team highlighted Lumen, a fully dynamic global illumination solution that reacts immediately to scene and light changes, and Nanite, which allows highly detailed environments, as the features that bring the foggy town to life in ways that were previously impossible.<sup>[7](https://blog.playstation.com/2022/10/19/silent-hill-2-remake-revealed-first-gameplay-details-and-design-changes-announced/)</sup> On PlayStation 5 the game uses 3D audio and the WWise sound engine for spatial sound, haptic feedback and adaptive triggers on the DualSense controller, and SSD streaming that eliminates loading screens as players explore the town.<sup>[7](https://blog.playstation.com/2022/10/19/silent-hill-2-remake-revealed-first-gameplay-details-and-design-changes-announced/)</sup>\n\nThe most visible design change is the camera. The 2001 original used a shifting camera angle that adapted to the surroundings; the remake moved to a modern over-the-shoulder view.<sup>[8](https://panel.gelisim.edu.tr/assets/2024/dokumanlar/iisbf/sosyocom-kasim-eng-i%CC%87de_fe6fb615bdb2466ab144cfe8fe78885d.pdf)</sup> Digital Foundry, a technical analysis outlet, called the result an authentic Unreal Engine 5 recreation of the original, noting that the studio showed the bravery to deviate from the original script where needed, but found rough points in performance: neither the PS5's 60 fps performance mode nor its 30 fps quality mode always held a stable frame rate at target.<sup>[11](https://www.youtube.com/watch?v=x7gRyaCxe-8)</sup>\n\n## Reception\n\nThe remake earned a Metacritic score of 86 based on 105 critic reviews, with critics describing it as a breath of fresh air and a revitalization of a nearly dead franchise, and as a faithful modernization that delivers enough surprises to justify its existence.<sup>[9](https://www.metacritic.com/game/silent-hill-2/)</sup><sup> • </sup><sup>[12](https://www.metacritic.com/game/silent-hill-2/critic-reviews/?platform=playstation-5)</sup> Time magazine named it one of the ten best video games of 2024, noting that it stayed true to the original's haunting atmosphere while updating the gameplay for players more familiar with contemporary [Resident Evil](https://www.edgepedia.org/resident-evil) remakes than with the fixed-camera Silent Hill games of the past.<sup>[13](https://time.com/7199868/best-video-games-2024/)</sup>\n\n**Criticism focused on fidelity to the original.** Some reviewers suggested the remake stayed too close to the original [Silent Hill 2](https://www.edgepedia.org/silent-hill-2) and kept some of its more frustrating and restrictive parts.<sup>[14](https://comicbook.com/gaming/news/silent-hill-2-reviews-metacritic-score/)</sup> [PC Gamer](https://www.edgepedia.org/pc-gamer)'s review called it a fun but flawed take on a flawless gem, observing that optional discoveries imply James' 2024 adventure is just the latest loop in an endless nightmare, while also serving as a reminder that this is another developer's take on the story rather than the original team's.<sup>[15](https://www.pcgamer.com/games/horror/silent-hill-2-review/)</sup> On Steam, 94% of 23,987 English user reviews were positive at the time of the page's capture, a \"Very Positive\" rating.<sup>[5](https://store.steampowered.com/app/2124490/SILENT_HILL_2/)</sup>\n\n## Sales and commercial performance\n\nKonami's fiscal 2025 group report stated that the remake sold over two million copies worldwide within three months of release and received favorable reviews from customers and media globally.<sup>[3](https://www.konami.com/ir/en/ir-data/groupreport/2025_3/pdf/all.pdf)</sup> In March 2026, Konami announced that the game had surpassed five million cumulative units worldwide as of January 31, 2026, a figure covering digital and physical sales, store downloads, and subscription services across PC, PlayStation 5, and Xbox Series X|S.<sup>[4](https://www.konami.com/games/ca/en/topics/3137/)</sup><sup> • </sup><sup>[6](https://www.konami.com/games/corporate/ja/news/topics/20260312/)</sup> Konami's report credited the remake, alongside other IP revivals, with helping drive record-high revenue and profit for the company in fiscal 2025.<sup>[3](https://www.konami.com/ir/en/ir-data/groupreport/2025_3/pdf/all.pdf)</sup>\n\n## Place in the series revival\n\nThe remake marked the start of Konami's renewed Silent Hill program, which also produced new titles including [Silent Hill f](https://www.edgepedia.org/silent-hill-f), the first series entry set in Japan, released in September 2025.<sup>[3](https://www.konami.com/ir/en/ir-data/groupreport/2025_3/pdf/all.pdf)</sup> Silent Hill f earned a Metacritic score of 85, below the 2024 remake's 86, while the original 2001 Silent Hill 2 remains the highest-rated game in the series at 89.<sup>[16](https://www.gamesradar.com/games/silent-hill/silent-hill-fs-metacritic-score-pairs-it-with-silent-hill-3-but-doesnt-quite-hit-the-highs-of-the-original-two-games-or-2024s-silent-hill-2-remake/)</sup> Producer Motoi Okamoto said Konami was \"relieved\" by the critical and commercial reception of the first three revived titles, and confirmed plans for \"second and third waves\" of new Silent Hill games.<sup>[17](https://www.pcgamer.com/games/horror/expect-plenty-more-silent-hill-over-the-next-few-years-as-konami-has-plans-for-second-and-third-waves-of-new-games-in-its-revived-horror-series/)</sup> Following the remake's success, Bloober Team turned its attention to a remake of the 1999 original Silent Hill.<sup>[17](https://www.pcgamer.com/games/horror/expect-plenty-more-silent-hill-over-the-next-few-years-as-konami-has-plans-for-second-and-third-waves-of-new-games-in-its-revived-horror-series/)</sup>\n\n## References\n\n1. [SILENT HILL 2 product page, Konami Digital Entertainment B.V.](https://www.konami.com/games/eu/en/products/silenthill2r/)\n2. [SILENT HILL 2 remake releases October 8th; Pre-Orders Start Today, Konami](https://www.konami.com/games/eu/en/topics/17891/)\n3. [Fiscal 2025 Konami Group Report, Konami Group Corporation](https://www.konami.com/ir/en/ir-data/groupreport/2025_3/pdf/all.pdf)\n4. [SILENT HILL 2 Achieves Five Million Cumulative Players, Konami Digital Entertainment](https://www.konami.com/games/ca/en/topics/3137/)\n5. [SILENT HILL 2 on Steam, Valve](https://store.steampowered.com/app/2124490/SILENT_HILL_2/)\n6. [『SILENT HILL 2』のリメイク作品累計プレーヤー数500万人を突破, 株式会社コナミデジタルエンタテインメント](https://www.konami.com/games/corporate/ja/news/topics/20260312/)\n7. [Silent Hill 2 remake revealed, first gameplay details and design changes announced, PlayStation.Blog](https://blog.playstation.com/2022/10/19/silent-hill-2-remake-revealed-first-gameplay-details-and-design-changes-announced/)\n8. [Ahmet Alparslan, MA, conference paper discussing the Silent Hill 2 remake](https://panel.gelisim.edu.tr/assets/2024/dokumanlar/iisbf/sosyocom-kasim-eng-i%CC%87de_fe6fb615bdb2466ab144cfe8fe78885d.pdf)\n9. [Silent Hill 2 Reviews, Metacritic](https://www.metacritic.com/game/silent-hill-2/)\n10. [『SILENT HILL 2』インタビュー！ 23年を経て現代に蘇る霧の街での物語, PlayStation.Blog 日本語](https://blog.ja.playstation.com/2024/08/19/20240819-sh2-2/comment-page-1/)\n11. [Silent Hill 2 Remake - PS5 Tech Review, Digital Foundry (YouTube)](https://www.youtube.com/watch?v=x7gRyaCxe-8)\n12. [Silent Hill 2 critic reviews (PlayStation 5), Metacritic](https://www.metacritic.com/game/silent-hill-2/critic-reviews/?platform=playstation-5)\n13. [The 10 Best Video Games of 2024, TIME](https://time.com/7199868/best-video-games-2024/)\n14. [Silent Hill 2 Reviews Give the Remake Higher Metacritic Score Than Expected, ComicBook.com](https://comicbook.com/gaming/news/silent-hill-2-reviews-metacritic-score/)\n15. [Silent Hill 2 review, PC Gamer](https://www.pcgamer.com/games/horror/silent-hill-2-review/)\n16. [Silent Hill f's Metacritic score pairs it with Silent Hill 3, GamesRadar+](https://www.gamesradar.com/games/silent-hill/silent-hill-fs-metacritic-score-pairs-it-with-silent-hill-3-but-doesnt-quite-hit-the-highs-of-the-original-two-games-or-2024s-silent-hill-2-remake/)\n17. [Expect plenty more Silent Hill over the next few years, PC Gamer](https://www.pcgamer.com/games/horror/expect-plenty-more-silent-hill-over-the-next-few-years-as-konami-has-plans-for-second-and-third-waves-of-new-games-in-its-revived-horror-series/)\n\n---\n*Topic: Encyclopedia › Sports, games, and recreation › Video games and digital play › Games and gameplay › Franchises and series › Action, horror, and shooter franchises › Silent Hill franchise*\n\n*Initially written Sep 17, 2026 · Reviewed: Sep 20, 2026; Sep 30, 2026; Oct 21, 2026 · Edited: Sep 18, 2026; Sep 20, 2026; Oct 11, 2026; Oct 15, 2026; Oct 21, 2026 · Last review: Oct 21, 2026*\n\n*Copyright 2026 EdgeChat AI, a subsidiary of Biostate AI.*\n\nLicense: Edgepedia Community License 1.0, https://www.edgepedia.org/edgepedia/license\n",
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 "speakable": "Silent Hill 2 is a 2024 survival horror game by Bloober Team and Konami, a remake of the 2001 classic, released for PlayStation 5 and PC."
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