# Dr. Mario

**Dr. Mario** (ドクターマリオ) is a falling-piece action puzzle game developed and published by Nintendo, first released for the Family Computer in Japan on July 27, 1990 and for the [Nintendo Entertainment System](https://www.edgepedia.org/nintendo-entertainment-system) in North America on October 31, 1990<sup>[1](https://www.nintendo.com/jp/famicom/software/hvc-vu/index.html)</sup><sup> • </sup><sup>[2](https://www.gamespot.com/games/dr-mario/reviews/)</sup>. Mario appears as a doctor who throws two-segment vitamin capsules into a medicine bottle to destroy viruses; the player clears pieces by aligning four or more of the same color in a vertical or horizontal line<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup>. The game spawned a series spanning the [Game Boy](https://www.edgepedia.org/game-boy), Super NES, Nintendo 64, WiiWare, and mobile devices<sup>[2](https://www.gamespot.com/games/dr-mario/reviews/)</sup>.

| Key fact | Detail |
|---|---|
| Original release | Famicom: July 27, 1990 (Japan); NES: October 31, 1990<sup>[1](https://www.nintendo.com/jp/famicom/software/hvc-vu/index.html)</sup><sup> • </sup><sup>[2](https://www.gamespot.com/games/dr-mario/reviews/)</sup> |
| Developer / publisher | Nintendo<sup>[2](https://www.gamespot.com/games/dr-mario/reviews/)</sup> |
| Genre | Matching/stacking, action puzzle<sup>[2](https://www.gamespot.com/games/dr-mario/reviews/)</sup> |
| Core rule | Four or more capsules and viruses of the same color in a vertical or horizontal line are cleared<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup> |
| Pieces | Six capsule types (red-red, red-blue, blue-blue, red-yellow, yellow-yellow, blue-yellow) and three virus colors (red, blue, yellow)<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup> |
| Settings | Virus level sets the starting virus count; speed is Low, Med, or Hi<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup> |
| Two-player win condition | First player to win three rounds, each marked by a crown, wins the match<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup> |
| Music | Two in-game tracks, "Fever" and "Chill"<sup>[4](https://www.gamespot.com/reviews/classic-nes-series-dr-mario-review/1900-6112134/)</sup> |

## Gameplay

The playing field is a bottle. Capsules fall two halves at a time, and the player can move, rotate, and drop them as they descend<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup>. A virus is destroyed when it becomes part of a vertical or horizontal line of four or more same-colored capsule halves or viruses; a line of capsules in a different color from an adjacent virus leaves that virus in place<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup>. When capsules are cleared, any capsules resting above them fall down, which is the basis of chain reactions in which one clear triggers another<sup>[1](https://www.nintendo.com/jp/famicom/software/hvc-vu/index.html)</sup>.

**Difficulty settings.** The menu offers two adjustable parameters. The virus level sets how many viruses are in the bottle at the start, with the count rising as the cursor moves right; on the Game Boy version, each increase of one virus level adds 4 viruses<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup><sup> • </sup><sup>[5](https://gamefaqs.gamespot.com/gameboy/563270-dr-mario/faqs/67275/basics)</sup>. The speed setting (Low, Med, Hi) sets how fast capsules fall<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup>. In both one-player and two-player games, the fall speed increases slightly with every 10 capsules that appear<sup>[1](https://www.nintendo.com/jp/famicom/software/hvc-vu/index.html)</sup>.

**Game over.** In the one-player game, clearing every virus completes the stage; if capsules fill the bottle up past the bottom of the bottle neck, the game ends<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup>.

## Two-player mode

Two players play simultaneously in separate bottles, and the first to clear all of their viruses wins the round<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup>. Each round win awards a crown, and the overall winner is the first to collect three crowns; a player whose bottle fills past the neck loses and gives the opponent a crown<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup>. Each player can set their own virus level and speed, which allows a handicap for the weaker player<sup>[3](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)</sup>.

**Attacks.** Chain clears are the offensive tool. Clearing two lines at once drops 2 half-capsules on the opponent's side, three lines drop 3, and four lines drop 4; clearing more than four lines still sends only 4<sup>[1](https://www.nintendo.com/jp/famicom/software/hvc-vu/index.html)</sup>. In the NES code, when both players clear their last virus on the same frame and player one has fewer than two crowns, both players are awarded a crown, but if player one already has two crowns the match is awarded to player one with no draw indication<sup>[6](https://wiki.drmar.io/index.php?title=Mechanics_%28NES%29)</sup>.

## Relationship to Tetris

Dr. Mario is a falling-piece puzzle game in the Tetris tradition, and contemporary reviews routinely made the comparison<sup>[7](https://superluigibros.com/dr-mario/)</sup><sup> • </sup><sup>[4](https://www.gamespot.com/reviews/classic-nes-series-dr-mario-review/1900-6112134/)</sup>. The differences are structural: instead of clearing full rows, the player matches colors around fixed targets (the viruses), and the bottle starts pre-filled with those targets, which one reviewer compared to Tetris's B-type mode with its starting garbage pieces<sup>[8](https://www.honestgamers.com/15179/game-boy/dr-mario/review.html)</sup>. Reviewers also noted that the game sends unneeded capsule colors at critical moments, in the same way Tetris withholds the straight piece, and that Dr. Mario plays more like a puzzle of placement than a game of reflexes<sup>[4](https://www.gamespot.com/reviews/classic-nes-series-dr-mario-review/1900-6112134/)</sup><sup> • </sup><sup>[8](https://www.honestgamers.com/15179/game-boy/dr-mario/review.html)</sup>. The Super NES compilation *Tetris & Dr. Mario* paired the two games on one cartridge<sup>[2](https://www.gamespot.com/games/dr-mario/reviews/)</sup>.

## Later releases

The formula was reissued across Nintendo platforms. GameSpot lists versions on the NES, Game Boy, Super NES, and [Game Boy Advance](https://www.edgepedia.org/game-boy-advance), including the 2004 [Classic NES Series](https://www.edgepedia.org/classic-nes-series) re-release on GBA<sup>[2](https://www.gamespot.com/games/dr-mario/reviews/)</sup>. *Dr. Mario 64* (2001) adapted the game for four players on the [Nintendo 64](https://www.edgepedia.org/nintendo-64), and *Dr. Mario Online Rx* appeared as a WiiWare launch title<sup>[9](https://www.metacritic.com/game/dr-mario-64/critic-reviews/?platform=nintendo-64)</sup><sup> • </sup><sup>[10](https://www.metacritic.com/game/dr-mario-online-rx/critic-reviews/)</sup>. The GBA compilation *Dr. Mario & Puzzle League*, created by Game Freak, was added to the Nintendo Switch Online Expansion Pack library in 2025<sup>[11](https://childrenssoftware.com/pdf/may06flower.pdf)</sup><sup> • </sup><sup>[12](https://www.gamesradar.com/games/platformer/nintendo-finally-adds-the-first-wario-land-to-switch-online-with-almost-every-other-game-in-the-series-already-available/)</sup>. Nintendo's Japanese Famicom page lists the original as playable on modern hardware including the Switch and Wii U<sup>[1](https://www.nintendo.com/jp/famicom/software/hvc-vu/index.html)</sup>.

**Dr. Mario World.** Nintendo's mobile entry launched on iOS and Android on July 10, 2019, ahead of the previously announced Mario Kart Tour<sup>[13](https://techcrunch.com/2019/06/18/dr-mario-is-in-on-ios-and-android-july-10/)</sup>. It reworked the formula into a stage-based game with character assistants and doctor skills rather than the classic bottle<sup>[14](https://www.mariowiki.com/Capsule)</sup>. Critics were divided: the iOS version scored a 58 Metascore, with 6 positive, 6 mixed, and 5 negative reviews among critics, though [Game Informer](https://www.edgepedia.org/game-informer) scored it 88 and called it the most dramatic reinvention of the series since its inception<sup>[15](https://www.metacritic.com/game/dr-mario-world/critic-reviews/)</sup>.

## Reception of the original

The original NES game holds a 66 Metacritic score aggregated from critics, and GameSpot's review of the GBA re-release scored it 7.4 out of 10, praising the two music tracks as the highlight of an otherwise minimal presentation<sup>[2](https://www.gamespot.com/games/dr-mario/reviews/)</sup><sup> • </sup><sup>[4](https://www.gamespot.com/reviews/classic-nes-series-dr-mario-review/1900-6112134/)</sup>. A retrospective assessment notes the game's pitch-perfect difficulty, its status as a novel twist on the puzzle classic, and its excellent two-player mode<sup>[16](https://electronicsandbooks.com/edt/manual/Magazine/R/Retro%20Gamer%20UK/75.pdf)</sup>.

## References

1. [ドクターマリオ | ファミリーコンピュータ | 任天堂](https://www.nintendo.com/jp/famicom/software/hvc-vu/index.html)
2. [Dr. Mario Reviews, GameSpot](https://www.gamespot.com/games/dr-mario/reviews/)
3. [Dr. MARIO Instruction Booklet, Nintendo (CLV-P-NAAXE)](https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE_en.pdf)
4. [Classic NES Series: Dr. Mario Review, GameSpot](https://www.gamespot.com/reviews/classic-nes-series-dr-mario-review/1900-6112134/)
5. [Dr. Mario Basics Guide, GameFAQs](https://gamefaqs.gamespot.com/gameboy/563270-dr-mario/faqs/67275/basics)
6. [Mechanics (NES), Dr. Mario Wiki](https://wiki.drmar.io/index.php?title=Mechanics_%28NES%29)
7. [Dr. Mario Series (SNES, 1990) — Complete Guide, Super Luigi Bros](https://superluigibros.com/dr-mario/)
8. [Dr. Mario (Game Boy) Review, HonestGamers](https://www.honestgamers.com/15179/game-boy/dr-mario/review.html)
9. [Dr. Mario 64 Critic Reviews, Metacritic](https://www.metacritic.com/game/dr-mario-64/critic-reviews/?platform=nintendo-64)
10. [Dr. Mario Online RX Critic Reviews, Metacritic](https://www.metacritic.com/game/dr-mario-online-rx/critic-reviews/)
11. [FEATURE REVIEWS, May 1, 2006, Children's Software Revue](https://childrenssoftware.com/pdf/may06flower.pdf)
12. [Nintendo finally adds the first Wario Land to Switch Online, GamesRadar](https://www.gamesradar.com/games/platformer/nintendo-finally-adds-the-first-wario-land-to-switch-online-with-almost-every-other-game-in-the-series-already-available/)
13. [Dr. Mario is in (on iOS and Android) July 10, TechCrunch](https://techcrunch.com/2019/06/18/dr-mario-is-in-on-ios-and-android-july-10/)
14. [Capsule, Super Mario Wiki](https://www.mariowiki.com/Capsule)
15. [Dr. Mario World Critic Reviews, Metacritic](https://www.metacritic.com/game/dr-mario-world/critic-reviews/)
16. [Retro Gamer UK issue 75](https://electronicsandbooks.com/edt/manual/Magazine/R/Retro%20Gamer%20UK/75.pdf)

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*Topic: Encyclopedia › Sports, games, and recreation › Board, card, and puzzle games › Puzzles › Puzzle video games*

*Initially written Sep 17, 2026 · Reviewed: Oct 21, 2026 · Edited: Oct 15, 2026; Oct 21, 2026 · Last review: Oct 21, 2026*

*Copyright 2026 EdgeChat AI, a subsidiary of Biostate AI.*

License: Edgepedia Community License 1.0, https://www.edgepedia.org/edgepedia/license
