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What's new October 31, 2026Edgepedia 1.9Adds 34,848 new articles on arts and culture, history and society, the physical sciences, and technology, and rewrites 150,691 more from fresh research.
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Edgepedia / Technology and the built world / Computing and digital systems / Software and programming / Software engineering and development process

Development methodologies and project management

95 articles

GeneralOct 15, 2026

Use case points

Use case points, or UCP, is a software size and effort estimation method introduced by Gustav Karner in 1993 that derives estimates from a system's use case model.

GeneralSep 17, 2026

User story

A user story is a short natural-language sentence stating a software requirement from the user's perspective, who wants what and why. Originating in Extreme Programming, it is now the dominant requirements artifact in agile development.

GeneralSep 29, 2026

V-model (systems engineering)

The V-model is a systems and software development process that pairs each design phase with the test that verifies it, as a variant of the waterfall model.

GeneralSep 17, 2026

Video game development

Video game development is the process of designing, programming, producing, and releasing a video game, combining software engineering, art, design, audio, and production management across pre-production, production, and post-launch phases.

GeneralSep 17, 2026

Waterfall model

The waterfall model, also called the waterfall process or waterfall method, is a sequential software development life-cycle model in which each phase depends on the deliverables of the previous one.

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