# Fate/Extra CCC

**Fate/Extra CCC** (フェイト/エクストラ CCC) is a 2013 role-playing game for the [PlayStation Portable](https://www.edgepedia.org/playstation-portable), developed as a sequel and side story to *Fate/Extra* in Type-Moon's Fate franchise. The main scenario was written by Kinoko Nasu, with character design by Wada Arco and original character concepts by Takashi Takeuchi, and the game was published by MarvelousAQL.<sup>[1](https://fate-extra-ccc.jp/sp/)</sup> It was never officially released outside Japan, and an English fan translation patch was released in December 2023.<sup>[2](https://iwakuraproductions.wordpress.com/2023/12/08/fate-extra-ccc-english-patch-released/)</sup>

| Key fact | Detail |
|---|---|
| Platform / genre | Single-player RPG for PlayStation Portable, no network features<sup>[1](https://fate-extra-ccc.jp/sp/)</sup> |
| Release | Official site lists February 21, 2013; Famitsu and Marvelous list March 28, 2013<sup>[1](https://fate-extra-ccc.jp/sp/)</sup><sup> • </sup><sup>[3](https://www.famitsu.com/game/title/24587/page/1)</sup> |
| Staff | Main scenario Kinoko Nasu; character design Wada Arco; character original drafts Takashi Takeuchi; music production TYPE-MOON<sup>[1](https://fate-extra-ccc.jp/sp/)</sup> |
| Setting | Protagonists trapped on the far side of the moon during the Holy Grail War, exploring the Sakura Labyrinth<sup>[4](https://www.fate-extra-ccc.jp/world.html)</sup> |
| Structure | Endings differ depending on which Servant the player chooses as partner<sup>[3](https://www.famitsu.com/game/title/24587/page/1)</sup> |
| Localization | No official English version; fan translation patch by Iwakura Productions released December 8, 2023<sup>[2](https://iwakuraproductions.wordpress.com/2023/12/08/fate-extra-ccc-english-patch-released/)</sup> |
| Sales | Best-selling game in the Fate series at the time of its release<sup>[5](https://finalweapon.net/2026/09/18/fate-extra-ccc-port-remake-undecided-at-this-time-aniplex/)</sup> |

## Story and setting

CCC takes its cast out of the tournament structure of *Fate/Extra*. During the Holy Grail War, the protagonists are imprisoned on the far side of the moon, and in this unfamiliar world they rise to act; all of the mysteries are hidden at the bottom of the Sakura Labyrinth.<sup>[4](https://www.fate-extra-ccc.jp/world.html)</sup> Progress through the labyrinth is blocked by doors keyed to the Secret Garden, abbreviated SG, which are the heart-secrets of girls encountered along the way; exposing each secret gradually reveals both the truth and the bottom of the maze.<sup>[4](https://www.fate-extra-ccc.jp/world.html)</sup>

The player selects a Servant, heroic spirits such as Saber, as a partner and explores the Sakura Labyrinth as their Master, and the ending changes according to the chosen Servant.<sup>[3](https://www.famitsu.com/game/title/24587/page/1)</sup> Reviewers of the game describe it as far more character-focused than its predecessor, with a much larger emphasis on textual storytelling and characterization, and a recurring theme of the main characters confronting hidden aspects of themselves they had buried.<sup>[6](https://gareblogs.wordpress.com/2018/03/23/review-fate-extra-ccc/)</sup>

## Gameplay

CCC retains *Fate/Extra*'s rock-paper-scissors battle system, in which the player predicts enemy moves, and Famitsu's reviewers judged it as enjoyable as in the previous game.<sup>[7](https://www.famitsu.com/game/title/24587/reviews)</sup> The game adds quality-of-life features that the predecessor lacked: an auto-battle option that lets the player attack instantly once an enemy's pattern is fully unlocked, a run-away option, and the ability to save at specific points in dungeons.<sup>[7](https://www.famitsu.com/game/title/24587/reviews)</sup> A fan reviewer notes that these changes make the experience far less punishing about saving and lost progress than *Fate/Extra* was.<sup>[6](https://gareblogs.wordpress.com/2018/03/23/review-fate-extra-ccc/)</sup>

Each Servant has multiple changeable costumes, which can be swapped in the closet of the player's room after acquisition; loading a *Fate/Extra* save file unlocks gym-uniform costume items for the male and female protagonists.<sup>[4](https://www.fate-extra-ccc.jp/world.html)</sup>

## Release and editions

The game was developed by Imageepoch and published by MarvelousAQL. It was originally scheduled for winter 2012, then pushed to February 21, 2013; at Machi✩Asobi, Kinoko Nasu said CCC would have more voice acting and volume than *Fate/Extra*.<sup>[8](https://www.crunchyroll.com/news/latest/2012/10/8/shaft-to-animate-fateextra-ccc-opening)</sup> The official site lists February 21, 2013 as the release date with a limited edition at 10,479 yen and a regular edition at 6,279 yen (both tax included), while Famitsu and Marvelous's product page list March 28, 2013 at 5,980 yen plus tax; the two official pages conflict, so both dates appear in the record.<sup>[1](https://fate-extra-ccc.jp/sp/)</sup><sup> • </sup><sup>[3](https://www.famitsu.com/game/title/24587/page/1)</sup><sup> • </sup><sup>[9](https://www.marv.jp/titles/cs/664/)</sup>

The limited edition, called the Virgin White Box, contained a Saber Bride figma, an artbook titled *Fate/EXTRA CCC Visual Works*, and a limited character CD with three songs performed by Sakura Tange, the voice of Saber.<sup>[1](https://fate-extra-ccc.jp/sp/)</sup> The opening animation was produced by the studio SHAFT, and the theme song "Sakura Meikyuu" (サクラメイキュウ, Blossom Maze) was performed by Kanon Wakeshima.<sup>[10](https://typemoon.fandom.com/wiki/Fate/EXTRA_CCC)</sup>

## Reception

A leaked Famitsu review scored the game 29 out of 40, with three reviewers giving 7 and one giving 8, the same spread as *Fate/Extra* received.<sup>[11](https://forums.nrvnqsr.com/showthread.php/998-Fate-EXTRA-CCC-No-Spoiler-Zone/page442)</sup> Famitsu's published reviews average 7.2. Reviewers praised the novel-like text-based event progression, the prediction-based battle system, the improved convenience features, and the strong new characters, with [Gilgamesh](https://www.edgepedia.org/gilgamesh) singled out for impact; criticisms included a slow start before the first dungeon, long load times, and occasional awkwardness in events when playing the female protagonist.<sup>[7](https://www.famitsu.com/game/title/24587/reviews)</sup> At the time of release, CCC was the best-selling game in the Fate series.<sup>[5](https://finalweapon.net/2026/09/18/fate-extra-ccc-port-remake-undecided-at-this-time-aniplex/)</sup>

## Localization and availability

Unlike *Fate/Extra*, which received an official English release, CCC was never released in any language other than Japanese.<sup>[5](https://finalweapon.net/2026/09/18/fate-extra-ccc-port-remake-undecided-at-this-time-aniplex/)</sup> The Iwakura Productions fan translation team, working since 2015, released a complete English patch for the PSP game on December 8, 2023, after roughly eight years of development and a testing phase in which team members completed the game's many routes.<sup>[2](https://iwakuraproductions.wordpress.com/2023/12/08/fate-extra-ccc-english-patch-released/)</sup> The team's translation tools were later open-sourced under the GPLv3 license.<sup>[12](https://github.com/ccc-tl/translation-tools)</sup>

## Legacy and remake status

An ongoing manga adaptation, *Fate/Extra CCC FoxTail*, remains in serialization.<sup>[5](https://finalweapon.net/2026/09/18/fate-extra-ccc-port-remake-undecided-at-this-time-aniplex/)</sup> The series' next release, *Fate/EXTRA Record*, is a full remake of the original *Fate/Extra*, not of CCC, launching January 28, 2027 on [PlayStation 4](https://www.edgepedia.org/playstation-4), [PlayStation 5](https://www.edgepedia.org/playstation-5), [Nintendo Switch](https://www.edgepedia.org/nintendo-switch), Nintendo Switch 2, and PC via Steam, with a new deck-building Command Card battle system.<sup>[13](https://blog.playstation.com/2026/09/03/fate-extra-record-launches-jan-28-2027-on-ps5-ps4/)</sup><sup> • </sup><sup>[5](https://finalweapon.net/2026/09/18/fate-extra-ccc-port-remake-undecided-at-this-time-aniplex/)</sup> At Tokyo Game Show 2026, Aniplex stated that any modern version of CCC, whether a port, remaster, or remake, is "undecided at this time".<sup>[5](https://finalweapon.net/2026/09/18/fate-extra-ccc-port-remake-undecided-at-this-time-aniplex/)</sup>

## References

1. [「フェイト／エクストラ CCC」公式サイト (official site, staff, editions, prices)](https://fate-extra-ccc.jp/sp/)
2. [Fate/Extra CCC English patch RELEASED! – Iwakura Productions](https://iwakuraproductions.wordpress.com/2023/12/08/fate-extra-ccc-english-patch-released/)
3. [フェイト/エクストラ CCC (PSP)の関連情報 | ファミ通.com](https://www.famitsu.com/game/title/24587/page/1)
4. [「フェイト／エクストラ CCC」公式サイト ワールド (world description, Secret Garden, costumes)](https://www.fate-extra-ccc.jp/world.html)
5. [A Fate/EXTRA CCC Port or Remake Is "Undecided At This Time", Says Aniplex – Final Weapon](https://finalweapon.net/2026/09/18/fate-extra-ccc-port-remake-undecided-at-this-time-aniplex/)
6. [Review: Fate/Extra CCC – gareblogs](https://gareblogs.wordpress.com/2018/03/23/review-fate-extra-ccc/)
7. [フェイト/エクストラ CCC (PSP)のレビュー・評価・感想 | ファミ通.com](https://www.famitsu.com/game/title/24587/reviews)
8. [SHAFT to Animate "Fate/EXTRA CCC" Opening – Crunchyroll News](https://www.crunchyroll.com/news/latest/2012/10/8/shaft-to-animate-fateextra-ccc-opening)
9. [フェイト/エクストラ CCC〖通常版〗 – マーベラス](https://www.marv.jp/titles/cs/664/)
10. [Fate/EXTRA CCC – TYPE-MOON Wiki](https://typemoon.fandom.com/wiki/Fate/EXTRA_CCC)
11. [Fate/EXTRA CCC – No Spoiler Zone – Beast's Lair forums](https://forums.nrvnqsr.com/showthread.php/998-Fate-EXTRA-CCC-No-Spoiler-Zone/page442)
12. [ccc-tl/translation-tools – GitHub](https://github.com/ccc-tl/translation-tools)
13. [Fate/Extra Record launches Jan 28 2027 on PS5 & PS4 – PlayStation.Blog](https://blog.playstation.com/2026/09/03/fate-extra-record-launches-jan-28-2027-on-ps5-ps4/)

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*Topic: Encyclopedia › Sports, games, and recreation › Video games and digital play › Games and gameplay › Individual game titles › Individual PlayStation-platform game titles › Role-playing games*

*Initially written Sep 17, 2026 · Reviewed: Sep 19, 2026; Oct 21, 2026 · Edited: Sep 18, 2026; Sep 19, 2026; Oct 21, 2026 · Last review: Oct 21, 2026*

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License: Edgepedia Community License 1.0, https://www.edgepedia.org/edgepedia/license
