# Honey (Fighting Vipers)

**Honey** (Japanese: ハニー, Hepburn: Hanī) is a fictional character introduced in the 1995 Sega AM2 arcade fighting game *Fighting Vipers*, where she fights as one of the armored youths of the city of Armston<sup>[1](https://www.gamespot.com/reviews/fighting-vipers-review/1900-2533928/)</sup>. GameSpot's review of the Saturn port lists her among the game's roster as "Honey the Fashion Designer", alongside Picky the skater, Grace the Rollerblader, and Raxel the rocker<sup>[1](https://www.gamespot.com/reviews/fighting-vipers-review/1900-2533928/)</sup>. In releases of the first game outside Japan she was renamed Candy, a change reversed in later appearances<sup>[2](https://sega.fandom.com/wiki/Honey)</sup><sup> • </sup><sup>[3](https://gamefaqs.gamespot.com/saturn/197334-fighting-vipers/reviews/67488)</sup>.

| Key fact | Detail |
|---|---|
| Saturn port | Released 30 August 1996 in Japan, 29 October 1996 in the United States, 31 October 1996 in Europe<sup>[4](https://as.com/meristation/reportajes/30-anos-de-sega-saturn-30-videojuegos-imprescindibles-de-la-consola-n/)</sup> |
| International name | Renamed Candy outside Japan in the first game; the name Honey returned for the PAL release of *Fighting Vipers 2*<sup>[2](https://sega.fandom.com/wiki/Honey)</sup><sup> • </sup><sup>[3](https://gamefaqs.gamespot.com/saturn/197334-fighting-vipers/reviews/67488)</sup>  |
| Role in the story | One of the young fighters of Armston who battle in the streets wearing armor<sup>[1](https://www.gamespot.com/reviews/fighting-vipers-review/1900-2533928/)</sup> |
| Home stage | Bayside, which carries memorial graffiti referencing the Honey name<sup>[2](https://sega.fandom.com/wiki/Honey)</sup> |

## Character and setting

*Fighting Vipers* is set in the city of Armston, where young fighters wearing protective armor settle their differences in caged street arenas<sup>[1](https://www.gamespot.com/reviews/fighting-vipers-review/1900-2533928/)</sup>. Honey is one of the eight main fighters of the game, described by GameSpot as a fashion designer and by GameSpot's *Fighting Vipers 2* hands-on preview as "the cosplay girl in her rubber miniskirt"<sup>[1](https://www.gamespot.com/reviews/fighting-vipers-review/1900-2533928/)</sup><sup> • </sup><sup>[6](https://www.gamespot.com/articles/fighting-vipers-2-hands-on/1100-2679163/)</sup>. Like the rest of the cast, she wears combat armor that can be broken off during a fight by powerful attacks<sup>[7](https://www.fightersgeneration.com/games/fightingvipers.html)</sup>.

**Name change.** In international versions of the first game the character was renamed Candy<sup>[3](https://gamefaqs.gamespot.com/saturn/197334-fighting-vipers/reviews/67488)</sup>. The Japanese Saturn version contains several secrets tied to her, including two optional costumes (a holiday shirt with a ukulele weapon, and a schoolgirl outfit), a cheat that removes her skirt in fights if her lower armor is destroyed, and an option to change her name from Honey to Candy<sup>[3](https://gamefaqs.gamespot.com/saturn/197334-fighting-vipers/reviews/67488)</sup>. Her home stage, Bayside, contains graffiti reading "In Memory of Honey you will always be rememberd by your family and friends R.I.P", which would indicate the character is dead; the Sega Wiki notes it may instead refer to the international releases changing her name from Honey to Candy, causing the "death" of the Honey name<sup>[2](https://sega.fandom.com/wiki/Honey)</sup>.

## Gameplay

The Japanese strategy wiki for *Fighting Vipers 2* describes Honey as a character who attacks with quick, fine-grained offense, though her punch has a standard 9-frame startup rather than an unusually fast one, and her midsection attacks start up as slowly as those of heavyweight characters<sup>[8](https://w.atwiki.jp/fightingvipers2/pages/25.html)</sup>. She carries techniques that evade an opponent's high attacks and some midsection attacks, but her damage output is low and few of her moves chain into true combos<sup>[8](https://w.atwiki.jp/fightingvipers2/pages/25.html)</sup>.

Several of her signature moves carry cat-themed names, including Cat Snap (P), Cat Bat (PP), Cat Scratch (PPP), and Cat Upper (3P)<sup>[8](https://w.atwiki.jp/fightingvipers2/pages/25.html)</sup>. The Cat Upper, strong in the first game, was weakened in *Fighting Vipers 2*, as were her aerial throws; the wiki judges that even accounting for her strengthened and new techniques, Honey is difficult to recommend to beginners in the sequel, while noting she is by no means a losing character, with her real strength lying in bound combos that catch opponents in unexpected places<sup>[8](https://w.atwiki.jp/fightingvipers2/pages/25.html)</sup>. Her armor-removal move is Honey Flash (6464P+K+G), and she has a Super K.O. move, [Shoot the Moon](https://www.edgepedia.org/shoot-the-moon), usable once the Super K.O. condition is met<sup>[8](https://w.atwiki.jp/fightingvipers2/pages/25.html)</sup>.

## Appearances beyond the first game

Honey returned as a playable character in *Fighting Vipers 2*, released in arcades and on the [Dreamcast](https://www.edgepedia.org/dreamcast), where her name was changed back to Honey for the PAL release<sup>[2](https://sega.fandom.com/wiki/Honey)</sup>. The Fighting Vipers cast, including her, also appeared in *Fighters Megamix* (1996) on the [Sega Saturn](https://www.edgepedia.org/sega-saturn), a crossover that combined the worlds of *Fighting Vipers* and *Virtua Fighter*<sup>[4](https://as.com/meristation/reportajes/30-anos-de-sega-saturn-30-videojuegos-imprescindibles-de-la-consola-n/)</sup><sup> • </sup><sup>[9](https://www.sega-16.com/2024/08/fighting-vipers/)</sup>.

**Honey the Cat.** The year after *Fighting Vipers* hit arcades, AM2 released *Sonic the Fighters*, which contains unsurfaced character data for a cat version of Honey<sup>[5](https://www.sonicstadium.org/articles/sega/sonic-tails-have-been-hiding-in-fighting-vipers-since-1995-r204/)</sup>.

## Legacy

The Fighters Generation character profile calls Honey one of the most memorable characters from the *Fighting Vipers* series<sup>[10](https://www.fightersgeneration.com/characters/honey.html)</sup>. The series as a whole has since fallen into obscurity, according to Sega-16, which notes that even a fully playable version of *Fighting Vipers* in Sega's action-adventure game *[Judgment](https://www.edgepedia.org/judgment-video-game)* did little to renew interest in a new installment<sup>[9](https://www.sega-16.com/2024/08/fighting-vipers/)</sup>.

## References

1. [Fighting Vipers Review, GameSpot](https://www.gamespot.com/reviews/fighting-vipers-review/1900-2533928/)
2. [Honey, Sega Wiki (Fandom)](https://sega.fandom.com/wiki/Honey)
3. [Fighting Vipers Review for Saturn, GameFAQs](https://gamefaqs.gamespot.com/saturn/197334-fighting-vipers/reviews/67488)
4. [30 años de Sega Saturn, 30 videojuegos imprescindibles de la consola, Meristation](https://as.com/meristation/reportajes/30-anos-de-sega-saturn-30-videojuegos-imprescindibles-de-la-consola-n/)
5. [Sonic & Tails Have Been Hiding in Fighting Vipers Since 1995, The Sonic Stadium](https://www.sonicstadium.org/articles/sega/sonic-tails-have-been-hiding-in-fighting-vipers-since-1995-r204/)
6. [Fighting Vipers 2 Hands-On, GameSpot](https://www.gamespot.com/articles/fighting-vipers-2-hands-on/1100-2679163/)
7. [Fighting Vipers, The Fighters Generation review](https://www.fightersgeneration.com/games/fightingvipers.html)
8. [ハニー, ファイティングバイパーズ2 攻略ウィキ, atwiki](https://w.atwiki.jp/fightingvipers2/pages/25.html)
9. [Fighting Vipers, Sega-16](https://www.sega-16.com/2024/08/fighting-vipers/)
10. [Honey / Candy (Fighting Vipers), The Fighters Generation](https://www.fightersgeneration.com/characters/honey.html)

---
*Topic: Encyclopedia › Sports, games, and recreation › Video games and digital play › Games and gameplay › Individual game titles › In-game subjects: characters, levels, items, and locations within single games › Playable and protagonist characters › Fighting game characters*

*Initially written Sep 17, 2026 · Reviewed: Oct 21, 2026 · Edited: Oct 15, 2026; Oct 21, 2026; Oct 25, 2026 · Last review: Oct 21, 2026*

*Copyright 2026 EdgeChat AI, a subsidiary of Biostate AI.*

License: Edgepedia Community License 1.0, https://www.edgepedia.org/edgepedia/license
