# Logitech

**Logitech International S.A.** is a Swiss manufacturer of computer peripherals and software-enabled hardware for work, creation, and gaming, founded in 1981 in the village of Apples, Switzerland, by Daniel Borel, Pierluigi Zappacosta, and Giacomo Marini<sup>[1](https://logistart.logitech.com/about-us)</sup>. The company is headquartered in Lausanne and is listed on the [SIX Swiss Exchange](https://www.edgepedia.org/six-swiss-exchange) (LOGN) and the Nasdaq Global Select Market (LOGI)<sup>[2](https://www.logitech.com/content/dam/logitech/en/sustainability/pdf/resources/fy25-statement-on-human-rights-labor-and-supply-chain-due-diligence-july-2025.pdf)</sup>. Its products, sold mainly under the Logitech and Logitech G brands, span gaming gear, keyboards, mice, conference-room cameras, webcams, tablet accessories, and headsets<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>.

| Key fact | Detail |
|---|---|
| Founded | 1981 in Apples, Switzerland, by Daniel Borel, Pierluigi Zappacosta, and Giacomo Marini; the name combines "logi" (from the French *logiciel*, software) and "tech" (*technologie*)<sup>[1](https://logistart.logitech.com/about-us)</sup> |
| First product | The P4 mouse, launched in 1982 with optical encoders; initially priced at $299, reduced to $50 through a partnership with HP<sup>[1](https://logistart.logitech.com/about-us)</sup> |
| Listing | SIX Swiss Exchange (LOGN) and Nasdaq Global Select Market (LOGI)<sup>[2](https://www.logitech.com/content/dam/logitech/en/sustainability/pdf/resources/fy25-statement-on-human-rights-labor-and-supply-chain-due-diligence-july-2025.pdf)</sup> |
| Fiscal 2026 results | Net sales $4.84 billion (up 6%), net income $711.2 million, gross margin 43.2%<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup> |
| Largest category | Gaming, $1.41 billion in fiscal 2026 sales, including Streamlabs streaming services<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup> |
| Manufacturing | In-house facility in Suzhou, China handles about 35% of production by value; the rest is outsourced to contract manufacturers and original design manufacturers across a six-country footprint<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup> |
| Leadership | Hanneke Faber became chief executive officer in 2023, the first female CEO in the Swiss Market Index<sup>[1](https://logistart.logitech.com/about-us)</sup> |

## Founding and early years

The company began in a farm building in Apples, in the Swiss canton of Vaud, where the three founders, who had software backgrounds, initially worked on software projects; the computer mouse turned out to be the real future of the business<sup>[1](https://logistart.logitech.com/about-us)</sup>. The founders had ties to Stanford and opened a United States office in Palo Alto on March 8, 1982, at 165 University Avenue, an address that later housed Google and PayPal and earned the nickname "Lucky 165"<sup>[1](https://logistart.logitech.com/about-us)</sup><sup> • </sup><sup>[4](https://download01.logitech.com/web/ftp/pub/pdf/logitech_25_year_timeline_enu.pdf)</sup>.

The first Logitech mouse, the P4, launched in 1982. It was originally designed in the late 1970s by André Guignard and Professor Jean-Daniel Nicoud of the EPFL, inspired by Doug Engelbart's original mouse, and was supplied as OEM hardware for computers from DEC, Hewlett-Packard, AT&T, and Convergent Technologies<sup>[5](https://www.logitech.com/blog/2026/10/02/45-years-of-iconic/)</sup>. The P4 used opto-mechanical technology, with optical encoders connected to rollers for tracking precision<sup>[4](https://download01.logitech.com/web/ftp/pub/pdf/logitech_25_year_timeline_enu.pdf)</sup>.

**Early industry firsts.** In 1984 Logitech designed its first cordless mouse, using infrared technology, for the company Metaphor<sup>[4](https://download01.logitech.com/web/ftp/pub/pdf/logitech_25_year_timeline_enu.pdf)</sup>. The company's own history credits it with the infrared cordless mouse, the thumb-operated trackball, and the laser mouse among its industry firsts<sup>[6](https://www.logitech.com/en-us/about)</sup>. In 1995 it opened its first manufacturing facility in China, in Suzhou<sup>[7](https://www.logitech.com/assets/41040/logitech-30-year-timeline.pdf)</sup>.

## Brands and acquisitions

Logitech has grown from a mouse maker into a multi-brand company through acquisitions. In August 2008 it agreed to acquire Ultimate Ears, a maker of custom in-ear monitors for professional musicians, for $34 million in cash<sup>[8](https://news.logitech.com/press-releases/news-details/2008/Logitech-to-Acquire-Ultimate-Ears-Leader-in-Professional-In-Ear-Monitors-and-Consumer-Earphones-for-Music-Listening/default.aspx)</sup>. In August 2017 it closed the acquisition of ASTRO Gaming, a console gaming brand known for headsets for professional gamers<sup>[9](https://news.logitech.com/press-releases/news-details/2017/Logitech-Acquires-ASTRO-Gaming/default.aspx)</sup>. Brands of Logitech have included Logitech G, Ultimate Ears, Jaybird, Blue Microphones, and ASTRO Gaming<sup>[9](https://news.logitech.com/press-releases/news-details/2017/Logitech-Acquires-ASTRO-Gaming/default.aspx)</sup>.

## Products and categories

The company reports its results in a single operating segment, Peripherals, organized into product categories<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>:

- **Gaming**: PC gaming mice, headsets, and keyboards, steering wheels, console headsets, microphones, and [Streamlabs](https://www.edgepedia.org/streamlabs) streaming and monetization services. Key products include the G Pro X Superlight 2 wireless gaming mouse, weighing under 63 grams, and the ASTRO 50X headset with PLAYSYNC multi-console switching<sup>[10](https://www.sec.gov/Archives/edgar/data/1032975/000103297525000029/logi-20250331.htm)</sup>.
- **Keyboards & Combos**: corded and cordless keyboards and keyboard-mouse combinations, from the entry-level Wireless Combo MK270 to the MX Keys line<sup>[10](https://www.sec.gov/Archives/edgar/data/1032975/000103297525000029/logi-20250331.htm)</sup>.
- **Pointing Devices**: mice and trackballs, including the flagship MX Master line with Logitech Flow cross-computer control and Logi Bolt wireless connectivity<sup>[10](https://www.sec.gov/Archives/edgar/data/1032975/000103297525000029/logi-20250331.htm)</sup>.
- **Video Collaboration**: conference-room cameras such as the Rally Bar family, which combine enterprise audio with 4K video for rooms of different sizes<sup>[10](https://www.sec.gov/Archives/edgar/data/1032975/000103297525000029/logi-20250331.htm)</sup>.
- **Webcams, Tablet Accessories, Headsets, and Other**: webcams and streaming cameras, iPad keyboards and the Logitech Crayon digital pen, headsets and earbuds, and mobile and PC speakers<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>.

## Business and operations

Logitech sells through distributors, retailers, and e-tailers across three regions: the Americas, EMEA, and Asia Pacific<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>. Amazon and its affiliates accounted for 18% of gross sales in fiscal 2026, [Ingram Micro](https://www.edgepedia.org/ingram-micro) for 14%, and TD Synnex for 12%<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>. Sales are seasonal, peaking in the October-to-December fiscal third quarter during the holiday season<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>.

**Manufacturing.** The company operates a diversified manufacturing footprint across six countries. Its wholly owned Suzhou facility handles approximately 35% of total production by value, with the remainder outsourced to contract manufacturers and original design manufacturers located principally in China, Taiwan, Malaysia, Vietnam, Mexico, and Thailand<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>. The company identifies its principal manufacturing exposure to China and Southeast Asia, including tariff and trade-regulation risk, as a significant business risk<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>.

**Research and design.** [Research and development](https://www.edgepedia.org/research-and-development) expenses were $316.2 million in fiscal 2026, or 6.5% of net sales<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>. Design centers are in Switzerland, Ireland, the United States, and Taiwan, and the company uses design-led engineering as a strategic differentiator, with design awards from iF, Red Dot, and Good Design<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>.

## Financial performance

In fiscal year 2025 (ended March 31, 2025), sales were $4.55 billion, up 6% in US dollars, with gross margins of 43.1%, cash flow from operations of $843 million, and approximately $800 million returned to shareholders through dividends and share repurchases<sup>[11](https://www.sec.gov/Archives/edgar/data/1032975/000103297525000050/annualreport.htm)</sup>. Shareholders approved a cash dividend of CHF 1.16 per share on September 4, 2024<sup>[11](https://www.sec.gov/Archives/edgar/data/1032975/000103297525000050/annualreport.htm)</sup>.

In fiscal year 2026, net sales rose 6% to $4.84 billion and net income rose to $711.2 million from $631.5 million, with gross margin up 10 basis points to 43.2%<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>. Growth was led by Asia Pacific (up 15%) and EMEA (up 9%), while Americas sales declined 1%<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>. Gaming remained the largest category at $1.41 billion, followed by Keyboards & Combos at $937.6 million and Pointing Devices at $858.9 million<sup>[3](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)</sup>.

## References

1. [Who We Are, Logistart (Logitech)](https://logistart.logitech.com/about-us)
2. [FY25 Statement on Human Rights, Labor and Supply Chain Due Diligence, Logitech](https://www.logitech.com/content/dam/logitech/en/sustainability/pdf/resources/fy25-statement-on-human-rights-labor-and-supply-chain-due-diligence-july-2025.pdf)
3. [Logitech International S.A. Form 10-K, fiscal year ended March 31, 2026, SEC](https://www.sec.gov/Archives/edgar/data/1032975/000103297526000021/logi-20260331.htm)
4. [Logitech 25-Year Timeline, Logitech](https://download01.logitech.com/web/ftp/pub/pdf/logitech_25_year_timeline_enu.pdf)
5. [45 Years of Iconic, Logitech blog](https://www.logitech.com/blog/2026/10/02/45-years-of-iconic/)
6. [About Logitech, Our Story and Focus](https://www.logitech.com/en-us/about)
7. [Logitech 30-Year Timeline (1981–2011), Logitech](https://www.logitech.com/assets/41040/logitech-30-year-timeline.pdf)
8. [Logitech to Acquire Ultimate Ears, press release, August 14, 2008](https://news.logitech.com/press-releases/news-details/2008/Logitech-to-Acquire-Ultimate-Ears-Leader-in-Professional-In-Ear-Monitors-and-Consumer-Earphones-for-Music-Listening/default.aspx)
9. [Logitech Acquires ASTRO Gaming, press release, August 11, 2017](https://news.logitech.com/press-releases/news-details/2017/Logitech-Acquires-ASTRO-Gaming/default.aspx)
10. [Logitech International S.A. Form 10-K, fiscal year ended March 31, 2025, SEC](https://www.sec.gov/Archives/edgar/data/1032975/000103297525000029/logi-20250331.htm)
11. [Logitech Annual Report Fiscal Year 2025, SEC](https://www.sec.gov/Archives/edgar/data/1032975/000103297525000050/annualreport.htm)

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*Topic: Encyclopedia › Technology and the built world › Computing and digital systems › Computer hardware › Boards, peripherals & form factors › Peripherals & expansion hardware › Peripheral and add-in hardware manufacturers*

*Initially written Sep 17, 2026 · Reviewed: Sep 17, 2026; Sep 30, 2026; Oct 15, 2026 · Edited: Sep 30, 2026; Oct 15, 2026; Oct 25, 2026 · Last review: Oct 15, 2026*

*Copyright 2026 EdgeChat AI, a subsidiary of Biostate AI.*

License: Edgepedia Community License 1.0, https://www.edgepedia.org/edgepedia/license
