# Mario Kart: Super Circuit

***Mario Kart: Super Circuit*** (マリオカートアドバンス, *Mario Kart Advance* in Japan) is a kart-racing game for the [Game Boy Advance](https://www.edgepedia.org/game-boy-advance), developed by [Intelligent Systems](https://www.edgepedia.org/intelligent-systems) and published by Nintendo in 2001<sup>[1](https://www.nintendo.co.jp/n08/amkj/index.html)</sup>. The first portable entry in the [Mario Kart](https://www.edgepedia.org/mario-kart) series, it pairs 20 new courses with all 20 courses of the original Super Mario Kart as unlockable extras<sup>[2](https://traxion.gg/mario-kart-super-circuit-for-game-boy-advance-now-available-on-nintendo-switch-online/)</sup><sup> • </sup><sup>[3](https://www.nintendo.com/en-gb/Games/Game-Boy-Advance/Mario-Kart-Super-Circuit-266980.html)</sup>.

| Key fact | Detail |
|---|---|
| Developer and publisher | Intelligent Systems; Nintendo<sup>[1](https://www.nintendo.co.jp/n08/amkj/index.html)</sup> |
| Japanese release | July 21, 2001, at 4,800 yen before tax<sup>[1](https://www.nintendo.co.jp/n08/amkj/index.html)</sup> |
| North American release | August 26, 2001, per Metacritic<sup>[4](https://www.metacritic.com/game/mario-kart-super-circuit/)</sup> |
| UK release | September 14, 2001<sup>[5](https://www.cubed3.com/games/reviews/game-boy-advance/mario-kart-super-circuit)</sup> |
| Players | 1 to 4, with multi-cartridge and single-cartridge link play<sup>[1](https://www.nintendo.co.jp/n08/amkj/index.html)</sup> |
| Courses | 20 new, plus 20 unlockable classic courses<sup>[3](https://www.nintendo.com/en-gb/Games/Game-Boy-Advance/Mario-Kart-Super-Circuit-266980.html)</sup> |
| Metascore | 93, from 24 critic reviews<sup>[4](https://www.metacritic.com/game/mario-kart-super-circuit/)</sup> |

## Gameplay

The roster has 8 drivers: [Mario](https://www.edgepedia.org/mario), Luigi, Peach, Toad, Yoshi, Donkey Kong, Wario, and Bowser<sup>[1](https://www.nintendo.co.jp/n08/amkj/index.html)</sup>. Races run in a Grand Prix mode at 50cc, 100cc, and 150cc, and a time trial mode that records times to the hundredth of a second and lets a player race a saved ghost of an earlier run<sup>[5](https://www.cubed3.com/games/reviews/game-boy-advance/mario-kart-super-circuit)</sup><sup> • </sup><sup>[1](https://www.nintendo.co.jp/n08/amkj/index.html)</sup>. Items include Red Shells, Bananas, and the Spiny Shell<sup>[3](https://www.nintendo.com/en-gb/Games/Game-Boy-Advance/Mario-Kart-Super-Circuit-266980.html)</sup>.

**Coins.** As in the first [Super Mario Kart](https://www.edgepedia.org/super-mario-kart), coins lie on the track; in Super Circuit they raise a kart's speed during a race and also count toward unlocking courses<sup>[5](https://www.cubed3.com/games/reviews/game-boy-advance/mario-kart-super-circuit)</sup>. Players open the classic Super Mario Kart courses through strong finishes and coin collection, which gives the cartridge 40 tracks in all<sup>[5](https://www.cubed3.com/games/reviews/game-boy-advance/mario-kart-super-circuit)</sup><sup> • </sup><sup>[3](https://www.nintendo.com/en-gb/Games/Game-Boy-Advance/Mario-Kart-Super-Circuit-266980.html)</sup>. New courses include Shy Guy Beach, Broken Pier, several Bowser's Castle tracks, and a Game Boy Advance version of Rainbow Road<sup>[2](https://traxion.gg/mario-kart-super-circuit-for-game-boy-advance-now-available-on-nintendo-switch-online/)</sup>.

**Multiplayer.** In versus play each player races on an individual screen<sup>[1](https://www.nintendo.co.jp/n08/amkj/index.html)</sup>. With a single cartridge, linked players can still race on the classic tracks, with the players driving Yoshis in different colors; players can also trade saved ghost data with friends<sup>[5](https://www.cubed3.com/games/reviews/game-boy-advance/mario-kart-super-circuit)</sup>. Battle stages are included as well<sup>[5](https://www.cubed3.com/games/reviews/game-boy-advance/mario-kart-super-circuit)</sup>.

## Reception

Metacritic lists a score of 93 from 24 critic reviews, all positive, with a user score of 7.3 from 439 ratings<sup>[4](https://www.metacritic.com/game/mario-kart-super-circuit/)</sup>. Cubed3 gave it 9 out of 10, while finding the controls cramped on the handheld's layout when a player has to juggle the shoulder buttons, the handling looser than on the Super NES and [Nintendo 64](https://www.edgepedia.org/nintendo-64) games, with more hopping than drifting, and the music not to every taste<sup>[5](https://www.cubed3.com/games/reviews/game-boy-advance/mario-kart-super-circuit)</sup>.

## Re-releases

The game returned in 2011 on the [Nintendo 3DS](https://www.edgepedia.org/nintendo-3ds) and in 2015 on the [Wii U](https://www.edgepedia.org/wii-u)<sup>[2](https://traxion.gg/mario-kart-super-circuit-for-game-boy-advance-now-available-on-nintendo-switch-online/)</sup>. The Wii U Virtual Console release in Europe came on April 23, 2015, supported 1 player only, and dropped the original's Multi-Pak and Single-Pak link features; Wii U eShop sales ended on March 27, 2023<sup>[3](https://www.nintendo.com/en-gb/Games/Game-Boy-Advance/Mario-Kart-Super-Circuit-266980.html)</sup>. On February 8, 2023, it joined the Game Boy Advance library of the Nintendo Switch Online Expansion Pack, where up to 4 players can race online<sup>[2](https://traxion.gg/mario-kart-super-circuit-for-game-boy-advance-now-available-on-nintendo-switch-online/)</sup>.

## References

1. [マリオカートアドバンス (Mario Kart Advance), Nintendo Co., Ltd.](https://www.nintendo.co.jp/n08/amkj/index.html)
2. [Mario Kart: Super Circuit for Game Boy Advance now available on Nintendo Switch Online, Traxion](https://traxion.gg/mario-kart-super-circuit-for-game-boy-advance-now-available-on-nintendo-switch-online/)
3. [Mario Kart: Super Circuit, Nintendo UK](https://www.nintendo.com/en-gb/Games/Game-Boy-Advance/Mario-Kart-Super-Circuit-266980.html)
4. [Mario Kart: Super Circuit, Metacritic](https://www.metacritic.com/game/mario-kart-super-circuit/)
5. [Mario Kart: Super Circuit review, Cubed3](https://www.cubed3.com/games/reviews/game-boy-advance/mario-kart-super-circuit)

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*Topic: Encyclopedia › Sports, games, and recreation › Video games and digital play › Games and gameplay › Individual game titles › Individual Nintendo-platform game titles › NES and SNES titles*

*Initially written Sep 17, 2026 · Reviewed: Oct 25, 2026 · Edited: Oct 15, 2026; Oct 25, 2026 · Last review: Oct 25, 2026*

*Copyright 2026 EdgeChat AI, a subsidiary of Biostate AI.*

License: Edgepedia Community License 1.0, https://www.edgepedia.org/edgepedia/license
