# Reuben Langdon

**Reuben Langdon** (born 1975) is an American stuntman, motion capture performer, and voice actor, best known as the English voice and motion capture performer for [Dante](https://www.edgepedia.org/dante-devil-may-cry) in the *Devil May Cry* series and for voicing [Ken Masters](https://www.edgepedia.org/ken-masters) in Capcom's *Street Fighter* games from 2008 to 2023.<sup>[1](https://streetfighter.fandom.com/wiki/Reuben_Langdon)</sup> Based in Los Angeles, he has worked for Capcom and other major game creators as an actor, stunt coordinator, and motion capture expert since the late 1990s.<sup>[2](https://news.capcomusa.com/lets/browse/interview-with-a-capcom-star-reuben-langdon)</sup>

| Key fact | Detail |
|---|---|
| Born | 1975; American stuntman and voice actor<sup>[1](https://streetfighter.fandom.com/wiki/Reuben_Langdon)</sup> |
| Signature roles | Dante in *Devil May Cry 3*, *4*, and *5* (voice and motion capture), and the 2007 animated series<sup>[1](https://streetfighter.fandom.com/wiki/Reuben_Langdon)</sup><sup> • </sup><sup>[3](https://residentevil.fandom.com/wiki/Reuben_Langdon)</sup> |
| Ken Masters | English voice of Ken from 2008 to 2023, beginning with *Street Fighter IV*; replaced by David Matranga starting with *Street Fighter 6*<sup>[1](https://streetfighter.fandom.com/wiki/Reuben_Langdon)</sup> |
| Chris Redfield | Motion capture for Chris Redfield from *Resident Evil: CODE Veronica* (work begun in 1997 in Japan) through *Resident Evil 6*<sup>[2](https://news.capcomusa.com/lets/browse/interview-with-a-capcom-star-reuben-langdon)</sup> |
| Film work | Motion capture on James Cameron's *Avatar*; on-camera and stunt credits including *Spider-Man 2*, *Pirates of the Caribbean: At World's End*, *Ant-Man*, and *Scott Pilgrim vs. the World*<sup>[4](https://techcrunch.com/2009/06/23/interview-reuben-langdon-motion-capture-artist-for-avatar/)</sup><sup> • </sup><sup>[5](https://thekitsunetwork.net/2019/06/30/ronin-expo-2019-interviews-hiroshi-nagahama-reuben-langdon/)</sup> |
| Career start | Began in Japan as a regular on the Japanese TV series *B-Fighter Kabuto*<sup>[6](https://www.mobygames.com/person/72588/reuben-langdon/)</sup> |
| Credits | 183 credited roles on 80 games at MobyGames<sup>[7](https://www.mobygames.com/person/72588/reuben-langdon/credits/sort%3Adate/)</sup> |

## Early career

Langdon began his career in Japan, appearing as a regular on the Japanese television series *B-Fighter Kabuto*, before moving to Los Angeles, where he works as an actor, producer, and director.<sup>[6](https://www.mobygames.com/person/72588/reuben-langdon/)</sup>

His first motion capture job came in Japan, on the [Dreamcast](https://www.edgepedia.org/dreamcast) version of *Resident Evil: CODE Veronica*, where he was selected to perform the motions of [Chris Redfield](https://www.edgepedia.org/chris-redfield). In a 2015 Capcom interview he dated that audition and job to 1997 and said that, to his understanding, it was the first time motion capture had been used in the game; in a later interview he recalled it as around 1998.<sup>[2](https://news.capcomusa.com/lets/browse/interview-with-a-capcom-star-reuben-langdon)</sup><sup> • </sup><sup>[8](https://www.cheatcc.com/articles/interview-with-reuben-langdon-video-game-motion-capture-reinassance-man-extra/)</sup> After a break, he returned to motion capture in 2000, coordinating a team of martial artists and stuntmen for the Xbox game *Tao Feng*, and then worked regularly in the field.<sup>[8](https://www.cheatcc.com/articles/interview-with-reuben-langdon-video-game-motion-capture-reinassance-man-extra/)</sup>

## Dante and the Devil May Cry series

Langdon was cast as Dante in *[Devil May Cry 3: Dante's Awakening](https://www.edgepedia.org/devil-may-cry-3-dantes-awakening)* (2005) and has provided both the voice and motion capture for the character in the mainline sequels, in *Devil May Cry: The Animated Series*, and in *Marvel vs. Capcom 3* and its *Ultimate* edition.<sup>[1](https://streetfighter.fandom.com/wiki/Reuben_Langdon)</sup><sup> • </sup><sup>[3](https://residentevil.fandom.com/wiki/Reuben_Langdon)</sup> A Grantland profile notes that *Devil May Cry 3* was one of the first instances of a single motion-capture performer combining stunts, voice work, and conventional acting into one character.<sup>[9](https://grantland.com/features/stuntman-hollywood-motion-capture-reuben-langdon/)</sup>

The character took shape during production. Langdon has said that Dante in *DMC3* was a complete re-creation of the character compared with the first two games, and that after days of trying to satisfy conflicting direction he did his own thing and built a cocky, rebellious teenager from his own frustration. For *DMC4*, series director Hideaki Itsuno, a fan of *Macross*, told Langdon his image of Dante was Roy Fokker (Roy Focker), which Langdon, a fan of the series, found easy to relate to.<sup>[2](https://news.capcomusa.com/lets/browse/interview-with-a-capcom-star-reuben-langdon)</sup>

He returned for *Devil May Cry 5* (2019), credited with Dante's motion capture and voice.<sup>[10](https://www.mobygames.com/game/121476/devil-may-cry-5/credits/windows/?autoplatform=true)</sup> He did not voice Dante in the 2025 Netflix *Devil May Cry* series; [Johnny Yong Bosch](https://www.edgepedia.org/johnny-yong-bosch), who voices Nero in *Devil May Cry 4* and *5*, took the role instead.<sup>[11](https://www.gamesradar.com/entertainment/anime-shows/devil-may-cry-netflix-release-date-trailer-game-connection/)</sup>

## Ken Masters and other Capcom roles

Langdon voiced Ken Masters in the English versions of the *Street Fighter* games beginning with *Street Fighter IV* (2009) and continuing through *Street Fighter V* and its Champion Edition.<sup>[2](https://news.capcomusa.com/lets/browse/interview-with-a-capcom-star-reuben-langdon)</sup><sup> • </sup><sup>[7](https://www.mobygames.com/person/72588/reuben-langdon/credits/sort%3Adate/)</sup> The Street Fighter Wiki records his tenure as the English voice of Ken from 2008 to 2023, ending when David Matranga took over the role with *Street Fighter 6*.<sup>[1](https://streetfighter.fandom.com/wiki/Reuben_Langdon)</sup> He also played Ken in live action in Thousand Pounds Action's short film *Street Fighter x Tekken: The Devil Within*.<sup>[1](https://streetfighter.fandom.com/wiki/Reuben_Langdon)</sup>

His Capcom credits extend beyond those two characters. He revisited Chris Redfield for *Resident Evil 5* and *6*, performed zombie moves on *[Resident Evil Outbreak](https://www.edgepedia.org/resident-evil-outbreak)*, voiced Dave Johnson in *Resident Evil 5*, and appeared as Masamune Date in *Sengoku Basara: Samurai Heroes*.<sup>[2](https://news.capcomusa.com/lets/browse/interview-with-a-capcom-star-reuben-langdon)</sup><sup> • </sup><sup>[12](https://www.mobygames.com/person/72588/reuben-langdon/credits/)</sup> [Motion capture](https://www.edgepedia.org/motion-capture) credits outside Capcom include *Star Wars: Jedi Knight II - Jedi Outcast*, *Castlevania: Curse of Darkness*, *Dead Rising*, and *The Bourne Conspiracy*.<sup>[6](https://www.mobygames.com/person/72588/reuben-langdon/)</sup>

## Motion capture practice

As a capture performer, Langdon describes the work as acting on a stage where the entire environment must be imagined, close to green screen acting but performed in a marked-up suit with reflective balls, surrounded by 20 to 100 cameras in a square or rectangular volume.<sup>[4](https://techcrunch.com/2009/06/23/interview-reuben-langdon-motion-capture-artist-for-avatar/)</sup> The industry term is mocap, he says, because "at the end of the day you're capturing motions," whatever the marketing preference for "performance capture."

**Technology changes.** Between *DMC3* and *DMC4* the major change was facial capture: *DMC3* was animated entirely by hand, while *DMC4* used a head-mounted camera system that got in the way of action scenes; headcams have since become smaller and easier to work with.<sup>[2](https://news.capcomusa.com/lets/browse/interview-with-a-capcom-star-reuben-langdon)</sup> In a 2009 interview he described real-time tools that let performers see the CGI environment while acting, and virtual cameras that are themselves motion-captured, both technologies that [James Cameron](https://www.edgepedia.org/james-cameron) pushed on *Avatar*, on which Langdon had been working for several years.<sup>[4](https://techcrunch.com/2009/06/23/interview-reuben-langdon-motion-capture-artist-for-avatar/)</sup> He also runs his own CG company, which does motion capture and animation.<sup>[4](https://techcrunch.com/2009/06/23/interview-reuben-langdon-motion-capture-artist-for-avatar/)</sup>

## Film and stunt work

Langdon's on-camera and stunt credits include *The Medallion*, *Spider-Man 2*, *Pirates of the Caribbean: At World's End*, *Night at the Museum 2*, *Ant-Man*, *Scott Pilgrim vs. the World*, and *Avatar*.<sup>[5](https://thekitsunetwork.net/2019/06/30/ronin-expo-2019-interviews-hiroshi-nagahama-reuben-langdon/)</sup> He has continued in stunt roles on recent games, including *[The Last of Us](https://www.edgepedia.org/the-last-of-us-franchise): Part I* and *Part II Remastered* and the *Horizon Forbidden West* expansions.<sup>[7](https://www.mobygames.com/person/72588/reuben-langdon/credits/sort%3Adate/)</sup> He is also a filmmaker whose documentary series is *Interview with E.D.*<sup>[13](https://www.interviewwithed.org/reuben-langdon)</sup>

## References

1. [Reuben Langdon, Street Fighter Wiki](https://streetfighter.fandom.com/wiki/Reuben_Langdon)
2. [Interview with a Capcom star - Reuben Langdon, Capcom News (August 13, 2015)](https://news.capcomusa.com/lets/browse/interview-with-a-capcom-star-reuben-langdon)
3. [Reuben Langdon, Resident Evil Wiki](https://residentevil.fandom.com/wiki/Reuben_Langdon)
4. [Interview: Reuben Langdon, motion capture artist for Avatar, TechCrunch (June 23, 2009)](https://techcrunch.com/2009/06/23/interview-reuben-langdon-motion-capture-artist-for-avatar/)
5. [Ronin Expo 2019 Interviews: Hiroshi Nagahama & Reuben Langdon, The Kitsune Network](https://thekitsunetwork.net/2019/06/30/ronin-expo-2019-interviews-hiroshi-nagahama-reuben-langdon/)
6. [Reuben Langdon, MobyGames biography](https://www.mobygames.com/person/72588/reuben-langdon/)
7. [Reuben Langdon credits, MobyGames](https://www.mobygames.com/person/72588/reuben-langdon/credits/sort%3Adate/)
8. [Interview with Reuben Langdon, Video Game Motion Capture Renaissance Man, Cheat Code Central](https://www.cheatcc.com/articles/interview-with-reuben-langdon-video-game-motion-capture-reinassance-man-extra/)
9. [Action Figure, Grantland](https://grantland.com/features/stuntman-hollywood-motion-capture-reuben-langdon/)
10. [Devil May Cry 5 credits, MobyGames](https://www.mobygames.com/game/121476/devil-may-cry-5/credits/windows/?autoplatform=true)
11. [Devil May Cry's Netflix news, review, cast, and everything else you need to know, GamesRadar+](https://www.gamesradar.com/entertainment/anime-shows/devil-may-cry-netflix-release-date-trailer-game-connection/)
12. [Reuben Langdon - Video Game Credits, MobyGames](https://www.mobygames.com/person/72588/reuben-langdon/credits/)
13. [Reuben Langdon, Interview with E.D.](https://www.interviewwithed.org/reuben-langdon)

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*Topic: Encyclopedia › Arts and culture › Screen and stage › Film and television › Screen people and creators › Voice performers › American voice performers › Video game voice actors*

*Initially written Sep 17, 2026 · Reviewed: Oct 25, 2026 · Edited: Oct 12, 2026; Oct 15, 2026; Oct 25, 2026 · Last review: Oct 25, 2026*

*Copyright 2026 EdgeChat AI, a subsidiary of Biostate AI.*

License: Edgepedia Community License 1.0, https://www.edgepedia.org/edgepedia/license
