# The Guild 1 Remake: Europa 1410

**The Guild 1 Remake: Europa 1410** is a medieval economic simulation game developed by Ashborne Games and published by [THQ Nordic](https://www.edgepedia.org/thq-nordic), released into Steam Early Access on 17 September 2026<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup>. It is a remake of, and is explicitly modeled on, the 2000 game *Europa 1400: The Guild*, the first entry in *The Guild* series, rather than the life-sim oriented sequels *The Guild 2* and *The Guild 3*<sup>[2](https://thqnordic.com/news/a-new-dawn-a-new-name-the-guild-1-remake-europa-1410-opens-for-business-on-17-september)</sup>. The player manages a business, a dynasty, and political influence in a medieval city from a strategic, bird's-eye perspective rather than by directly controlling characters<sup>[2](https://thqnordic.com/news/a-new-dawn-a-new-name-the-guild-1-remake-europa-1410-opens-for-business-on-17-september)</sup>.

| Key fact | Detail |
|---|---|
| Developer / publisher | Ashborne Games (Czech Republic) / THQ Nordic<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup> |
| Early Access release | 17 September 2026, on Steam, Windows only<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup><sup> • </sup><sup>[3](https://europa-1410.wiki/info/platforms-and-consoles/)</sup> |
| Launch content | 6 cities and 8 professions; German and English localizations at launch<sup>[4](https://thqnordic.com/news/the-guild-1-remake-europa-1410-early-access-begins-today)</sup> |
| Price | $29.99 / €29.99, with a 34% launch discount for two weeks; the price will increase for the final version<sup>[4](https://thqnordic.com/news/the-guild-1-remake-europa-1410-early-access-begins-today)</sup><sup> • </sup><sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup> |
| Wishlists | Over 300,000 announced on 11 September 2026<sup>[5](https://thqnordic.com/news/300-000-medieval-tycoons-can-t-wait-the-guild-1-remake-europa-1410-reveals-early-access-roadmap)</sup> |
| Planned 1.0 | Aimed at summer 2027, adding Trader and Moneylender professions, a new map, and multiplayer for up to 12 players<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup><sup> • </sup><sup>[4](https://thqnordic.com/news/the-guild-1-remake-europa-1410-early-access-begins-today)</sup> |
| Reception (Early Access) | Mostly Positive on Steam, 71% of 778 user reviews positive<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup> |

## Name and positioning

The game was originally announced as *The Guild – Europa 1410*. On 20 August 2026, THQ Nordic renamed it *The Guild 1 Remake: Europa 1410*, four weeks before the Early Access launch<sup>[2](https://thqnordic.com/news/a-new-dawn-a-new-name-the-guild-1-remake-europa-1410-opens-for-business-on-17-september)</sup>. The publisher stated the change was a response to community feedback: many players had entered the series through *The Guild 2* or *The Guild 3*, which are life sims centered on personal drama, romance, and character-driven storytelling, while *Europa 1410* follows the economic-simulation design of the first game, *Europa 1400: The Guild*<sup>[2](https://thqnordic.com/news/a-new-dawn-a-new-name-the-guild-1-remake-europa-1410-opens-for-business-on-17-september)</sup>. Alongside the rename, the key art and logo were updated, and the demo, which had previously had its own Steam page, was merged onto the main game's page<sup>[6](https://steamcommunity.com/app/2977260/allnews/)</sup>.

## Gameplay

The player starts at the head of a fledgling dynasty with a modest business and, over a campaign that can span multiple generations, expands the enterprise, secures a succession, and builds the family's influence<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup>. Craft and trade are described as a core pillar: the player chooses a profession, builds and expands workshops, hires workers, and grows the business<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup><sup> • </sup><sup>[4](https://thqnordic.com/news/the-guild-1-remake-europa-1410-early-access-begins-today)</sup>.

**Politics and society.** Business alone does not give a voice in the town hall. Players apply for offices and climb the social ladder by befriending, blackmailing, or bribing fellow citizens; high enough standing gives a say in the city's construction projects, such as new walls and infrastructure, and in enacting laws<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup><sup> • </sup><sup>[5](https://thqnordic.com/news/300-000-medieval-tycoons-can-t-wait-the-guild-1-remake-europa-1410-reveals-early-access-roadmap)</sup>. Criminal actions can leave evidence that may be used against the player in court<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup>.

**Crime and enforcement.** The game also supports an outlaw path: ordering thugs to waylay carts, scout buildings for loot, pickpocket citizens, or kidnap people for ransom, or alternatively hiring mercenaries to patrol the streets and protect the city<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup>.

## Early Access content and roadmap

The Early Access launch includes six cities, Graz, Kuttenberg, Nuremberg, Freiburg, Wrocław, and the tutorial town of Landsfort Herle, and eight professions: Smith, Tailor, Joiner, Stonemason, Priest, Innkeeper, Alchemist, and Perfumer<sup>[4](https://thqnordic.com/news/the-guild-1-remake-europa-1410-early-access-begins-today)</sup>. The developers describe many features as being in an early state of development<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup>.

The roadmap sets out three major updates before the 1.0 release<sup>[5](https://thqnordic.com/news/300-000-medieval-tycoons-can-t-wait-the-guild-1-remake-europa-1410-reveals-early-access-roadmap)</sup>:

1. A combat-focused update introducing the Thief, Robber, and Guard professions, with improved combat and duels.
2. A multiplayer update for up to 12 players, adding rivalries and alliances between dynasties, cooperative and competitive challenges, an economy overhaul centered on city needs, and a new city.
3. [The 1](https://www.edgepedia.org/the-1).0 release, adding the Trader and Moneylender professions, currency exchange and loans, a brand-new map, and guild-based gameplay.

The Steam Early Access page states the developers aim for a final release in the summer of 2027, with the duration depending on player feedback<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup>. [A minor](https://www.edgepedia.org/a-minor) update, patch 0.4.5, followed on 25 September 2026, adding beehives, target-stock controls, and adoption, among other fixes<sup>[6](https://steamcommunity.com/app/2977260/allnews/)</sup><sup> • </sup><sup>[7](https://theguildeuropa1410.shop/early-access)</sup>.

## Development history

A free demo was released ahead of Early Access and featured in Steam Next Fest, where it was the 25th most played of more than 4,000 demos<sup>[8](https://thqnordic.com/news/a-good-business-needs-patience-early-access-release-of-the-guild-europa-1410-moved-to-september-2026)</sup>. Based on demo feedback, THQ Nordic moved the Early Access release from 16 July to September 2026<sup>[8](https://thqnordic.com/news/a-good-business-needs-patience-early-access-release-of-the-guild-europa-1410-moved-to-september-2026)</sup>. The demo remained available and updated through the Early Access period<sup>[6](https://steamcommunity.com/app/2977260/allnews/)</sup>. The game appears in [Embracer Group](https://www.edgepedia.org/embracer-group)'s interim reports as an internal THQ Nordic title for PC<sup>[9](https://embracer.com/wp-content/uploads/2025/11/Embracer-Group-publishes-Interim-Report-Q2-July%E2%80%93September-2025-Adjusted-EBIT-amounted-to-SEK-109-million-251113.pdf)</sup>.

## Reception

Within a week of launch, the game held a Mostly Positive rating on Steam, with 71% of 778 user reviews positive<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup>. Positive reviews from long-time players of the original praised the soundtrack and German voice acting, and several noted the game was more stable at Early Access launch than *The Guild 3* had been<sup>[10](https://steamcommunity.com/app/2977260/positivereviews/?browsefilter=toprated)</sup>. Critical reviews and previews focused on the gap between the remake and the original in design depth, menu-heavy interaction, and automation limits, such as only family members being able to run businesses<sup>[11](https://steamcommunity.com/app/2977260/)</sup>. A [PC Gamer](https://www.edgepedia.org/pc-gamer) preview of the pre-release build described the playthrough as menu-driven and repetitive, noting for example that citizenship in Kuttenberg cost 1,000 gold and required 20,000 gold in the bank first<sup>[12](https://www.pcgamer.com/games/life-sim/ive-been-waiting-20-years-for-a-worthy-sequel-to-my-favourite-life-sim-but-thq-nordic-has-other-ideas/)</sup>. The developers stated they were working on changes in response to feedback, moving many actions from menus into buildings and adding dynasty-member business management in the first post-launch updates<sup>[6](https://steamcommunity.com/app/2977260/allnews/)</sup>.

## System requirements

The Steam page lists a 64-bit [Windows 10](https://www.edgepedia.org/windows-10) or 11 system as required. Minimum specifications are an [Intel Core i5](https://www.edgepedia.org/intel-core-i5)-10400 or [AMD Ryzen](https://www.edgepedia.org/amd-ryzen) 5 3600, 16 GB RAM, an NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700 XT, DirectX 12, and 20 GB of storage; recommended specifications are an Intel Core i7-12700K or AMD Ryzen 7 5800X with an RTX 4070 or RX 7800 XT<sup>[1](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)</sup>.

## References

1. [The Guild 1 Remake: Europa 1410 on Steam](https://store.steampowered.com/app/2977260/The_Guild__Europa_1410/)
2. [A New Dawn, a New Name – The Guild 1 Remake: Europa 1410 Opens for Business on 17 September, THQ Nordic](https://thqnordic.com/news/a-new-dawn-a-new-name-the-guild-1-remake-europa-1410-opens-for-business-on-17-september)
3. [The Guild 1 Remake: Europa 1410 Platforms and PS5 Status, Europa 1410 Wiki](https://europa-1410.wiki/info/platforms-and-consoles/)
4. [The Guild 1 Remake: Europa 1410 – Early Access Begins Today!, THQ Nordic](https://thqnordic.com/news/the-guild-1-remake-europa-1410-early-access-begins-today)
5. [300,000 Medieval Tycoons Can't Wait – The Guild 1 Remake: Europa 1410 Reveals Early Access Roadmap, THQ Nordic](https://thqnordic.com/news/300-000-medieval-tycoons-can-t-wait-the-guild-1-remake-europa-1410-reveals-early-access-roadmap)
6. [The Guild 1 Remake: Europa 1410 news, Steam Community](https://steamcommunity.com/app/2977260/allnews/)
7. [What is in Early Access?, The Guild 1 Remake: Europa 1410 Wiki](https://theguildeuropa1410.shop/early-access)
8. [A Good Business Needs Patience: Early Access Release of The Guild – Europa 1410 Moved to September 2026, THQ Nordic](https://thqnordic.com/news/a-good-business-needs-patience-early-access-release-of-the-guild-europa-1410-moved-to-september-2026)
9. [Embracer Group Interim Report Q2 July–September 2025](https://embracer.com/wp-content/uploads/2025/11/Embracer-Group-publishes-Interim-Report-Q2-July%E2%80%93September-2025-Adjusted-EBIT-amounted-to-SEK-109-million-251113.pdf)
10. [The Guild 1 Remake: Europa 1410 positive reviews, Steam Community](https://steamcommunity.com/app/2977260/positivereviews/?browsefilter=toprated)
11. [The Guild 1 Remake: Europa 1410 community hub, Steam Community](https://steamcommunity.com/app/2977260/)
12. [I've been waiting 20 years for a worthy sequel to my favourite life sim, but THQ Nordic has other ideas, PC Gamer](https://www.pcgamer.com/games/life-sim/ive-been-waiting-20-years-for-a-worthy-sequel-to-my-favourite-life-sim-but-thq-nordic-has-other-ideas/)

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*Topic: Encyclopedia › Sports, games, and recreation › Video games and digital play › Games and gameplay › Individual game titles › Remasters, re-releases, ports, and compilations as distinct editions*

*Initially written Sep 17, 2026 · Reviewed: Oct 21, 2026 · Edited: Oct 15, 2026; Oct 21, 2026 · Last review: Oct 21, 2026*

*Copyright 2026 EdgeChat AI, a subsidiary of Biostate AI.*

License: Edgepedia Community License 1.0, https://www.edgepedia.org/edgepedia/license
